A downloadable game for Windows and macOS

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You play Barry, a disillusioned hitman who has grown tired of his day job, and dreams of becoming an interior decorator.


DECORATING

Your recent move to a new neighborhood leaves you stuck in an empty apartment which is taking its toll on your mental health. The nicer your apartment looks, the better you will feel. Decorate your apartment with over 100 individidual pieces of furniture. 


SNIPING

To buy furniture, you have to make more money. Unfortunately your day job requires you to work with your handler and execute hits. 


Find your target in the crowd with a polaroid to guide you.
Mistakes can be costly.

BETTY

Meet your friendly neighbor Betty who drops in regularly with fresh gossip from the neighborhood and keenly observes the development of your interior design skills.


INTERIOR DESIGN

As you complete the look of your apartment, Betty keeps asking for your help with projects around the neighborhood: to rearrange her living room for improved Feng Shui, or to convert a former teenage bedroom into a home office. 

SCREENSHOT

The screenshot features helps you capturing your interior design creations. Feel free to share them here or anywhere you like.



CREDITS

An ALL DAY ALL NIGHT collab
SUGAR x RIKER

Music and SFX by Nick Horsten

ADDITIONAL ASSETS

Decorating music: Pearl by Adelyn Paik
Characters: Low Poly Animated People by polyperfect
Furniture: Entertainment Rooms - Low Poly Asset Pack by ithappy
Environment: POLYGON City - Low Poly 3D Art by Synty

Updated 6 days ago
Published 11 days ago
StatusPrototype
PlatformsWindows, macOS
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorALL DAY ALL NIGHT
GenreShooter
Tagsassassin, Casual, Cozy, decorating, hitman, ikea, interior-design, wholesome

Download

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Click download now to get access to the following files:

IKEELYA (WINDOWS) 507 MB
IKEELYA (OSX) 517 MB

Comments

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It's a nice demo! The title of the game is funny. The interior design part is definitely the most fun part about it. Overall, pretty entertaining and interesting!

Designing:
- The selection of furniture is pretty small, but that's totally understandable, even Sims had to start somewhere! Things like rugs and wall decor can help fill empty spaces a ton!
- Moving around is uncomfy, only rotation and no panning is restrictive, and the rotation doesn't allow a fully top-down view, which would help with better layout.
- Not a fan of not being able to move while the store is open, but it's not a deal breaker.
- It would also be neat to be able to sell your furniture at a lower late, rather than throwing it out
- Most hitboxes are a bit too big, so I can't have a lot of things close to each other. Which is also an issue, when you're not sure what you're selecting (want to move the printer on a desk, but move the desk and everything on it falls off) - having the mouse highlight what you're about to press would solve that issue!
- I like the animations of stuff when you pick it up, rotate it and put it down. Gives it charm and character.
- Storage with open shelves would be much cooler, if you could put things on the shelves, or just have them come full of clutter already (didn't use the white closet, cause it was empty, which is weird in a house)
Sniping: 
- I think making it harder to differentiate between people is gonna be more fun: Target has a red shirt and blue skirt - there are people wearing similar outfits, like red shirt and blue pants, etc. Right now that section of the game is pretty boring and repetitive.
- Maybe even having multiple targets per mission could be fun: You kill the first one and have to kill the others mid panic and running around for extra money
Dialogue:
- The dialogue is really slow; the skip is janky, where it skips the next sentence before the one I'm trying to skip is even finished.
- I think it would be much better to just have chats that you have for interior design of the other people. You can show a full dialogue when you're first meeting Betty and get the first call from The Man, and just switch to chats after, as it gets too repetitive. You can switch to a dialogue for something major that can happen down the line.
UI and SFX:
the SFX are pleasant, except the beep when you buy furniture for other people
- UI is minimal but fits the theme
- Settings menu for muting music separately from sfx, and being able to save your progress, when the game expanded on, would be neat
- Not sure what the day and timer is for, as Betty seems to come over at any given day. Having a deadline for other people's houses would be pretty cool, and would make the clock useful.
- The overall look of the game is nice, it's impressive how you were able to find assets that go so well together!
- The music suddenly getting vocals was a bit of a jumpscare lol, you can add that to some credits instead!
- When pressing the buttons in the left corner, it still picks up whatever is underneath it - I learned it the hard way, when it dragged my TV in the garbage when I was trying to take a picture T~T
Lore:
- I really thought Barry was in love with Betty the entire game, which is a fun idea to expand on - suppressing hitman instinct against her husband? (or just changing it up to be more wholesome)
- The ending is a bit unrealistic, but is pretty funny how his boss just let him leave, which is pretty unheard of in the mafia and the like.
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I did spend way too much time on decorating my house at the very end, haha

Thank you! 😊 

Hi! I was very happy to finish the demo. Very exciting, but the shooting, in truth, is sensitively unresponsive, but it doesn't matter! Thank you for making such an interesting game, I look forward to continuing in the full game!

Hi! Thank you so much for playing, we’re glad you enjoyed it! 🥰 The sniping zoom in zoom out maths is a bit complex 🫠 and we could definitely improve on that in the full game. Thank you for the feedback! ❤️

This was so fun! This was well put together and I was having so much fun decorating! It was also very satisfying to land a shot (I definitely missed the first time lol).

I hope to see a lot of the game play expanded. Being able to choose a path between being a designer or staying a hitman. More people in the crowds for higher paying missions or look-a-likes in the crowds with small differences. Color options for furniture and an expanded catalog. It'd also be nice to be able to rotate the furniture the opposite direction and lower and raise your view point on the Y axis.

This game has so much potential and you can tell the creators loved making this! I can't wait to see more!


Hey JayBeans, thank you so much for playing and posting a screenshot, really appreciate this and your kind words ❤️
Keep those ideas coming!

Lovely little game. Would love to see rugs of some kind being added in a future update (as well as generally more variety, or a colour picker)

Thank you so much for playing, posting a screenshot and suggestions for improving the game. We really appreciate it! ❤️